(Click below for pics of my largest map to date!)
My largest map design, at present, is the prototype for a ruleset I devised called The Long Road Home. The ruleset didn't work out quite as well as I'd hoped, simply because I overestimated the power of the small force, even with the extra health I gave them. The trouble was numbers. To compensate for the size of the map, I set the point value of the attacking army at an almost arbitrary number... this resulted in a catastrophe, specifically my test army getting stomped about a third of the way through. It obviously needs a great deal of adjustment, but I still like the concept. Yes, I did actually build this. Yes, it really is that big that you can't even see the full thing in these overview photos. Yes, it did really take up the entire living room of my house for a whole four days or so. And finally, yes, this right here is the single largest reason that I look down on YouTube users who think an especially unimaginative three-Master-Set map is the be-all-end-all of Heroscape terrain design.


No comments:
Post a Comment